Think Like a Programmer
The real challenge of programming isn't learning a language's
syntax—it's learning to creatively solve problems so you can build
something great. In this one-of-a-kind text, author V. Anton Spraul
breaks down the ways that programmers solve problems and teaches you
what other introductory books often ignore: how to Think Like a Programmer.
Each chapter tackles a single programming concept, like classes,
pointers, and recursion, and open-ended exercises throughout challenge
you to apply your knowledge. You'll also learn how to:
Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
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- Split problems into discrete components to make them easier to solve
- Make the most of code reuse with functions, classes, and libraries
- Pick the perfect data structure for a particular job
- Master more advanced programming tools like recursion and dynamic memory
- Organize your thoughts and develop strategies to tackle particular types of problems
Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.
[Download]
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