Getting Started with Raspberry Pi

What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be.
This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

  • Get acquainted with hardware features on the Pi’s board
  • Learn enough Linux to move around the operating system
  • Pick up the basics of Python and Scratch—and start programming
  • Draw graphics, play sounds, and handle mouse events with the Pygame framework
  • Use the Pi’s input and output pins to do some hardware hacking
  • Discover how Arduino and the Raspberry Pi complement each other
  • Integrate USB webcams and other peripherals into your projects
  • Create your own Pi-based web server with Python.

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Think Like a Programmer

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to:

  • Split problems into discrete components to make them easier to solve
  • Make the most of code reuse with functions, classes, and libraries
  • Pick the perfect data structure for a particular job
  • Master more advanced programming tools like recursion and dynamic memory
  • Organize your thoughts and develop strategies to tackle particular types of problems


Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

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