vi and Vim Editors Pocket Reference, 2nd Edition

Many Unix, Linux, and Mac OS X geeks enjoy using the powerful, platform-agnostic text editors vi and Vim, but there are far too many commands for anyone to remember. Author Arnold Robbins has chosen the most valuable commands for vi, Vim, and vi's main clones-vile, elvis, and nvi-and packed them into this easy-to-browse pocket reference. You'll find commands for all kinds of editing tasks, including programming, modifying system files, writing and marking up articles, and more.

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Security Power Tools

What if you could sit down with some of the most talented security engineers in the world and ask any network security question you wanted? Security Power Tools lets you do exactly that! Members of Juniper Networks' Security Engineering team and a few guest experts reveal how to use, tweak, and push the most popular network security applications, utilities, and tools available using Windows, Linux, Mac OS X, and Unix platforms.

Designed to be browsed, Security Power Tools offers you multiple approaches to network security via 23 cross-referenced chapters that review the best security tools on the planet for both black hat techniques and white hat defense tactics. It's a must-have reference for network administrators, engineers and consultants with tips, tricks, and how-to advice for an assortment of freeware and commercial tools, ranging from intermediate level command-line operations to advanced programming of self-hiding exploits.


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Hello Android (3rd Edition)

[Amazon review]
Google's Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone or tablet in the world. It's a mobile platform you can't afford not to learn, and this book gets you started. Hello, Android has been updated to Android 2.3.3, with revised code throughout to reflect this updated version. That means that the book is now up-to-date for tablets such as the Kindle Fire. All examples were tested for forwards and backwards compatibility on a variety of devices and versions of Android from 1.5 to 4.0. (Note: the Kindle Fire does not support home screen widgets or wallpaper, so those samples couldn't be tested on the Fire.)

Android is an operating system for mobile phones and tablets. It's inside millions of cell phones and other devices, including the hugely popular Amazon Kindle Fire, making Android the foremost platform for mobile application developers. That could be your own program running on all those devices.

Within minutes, Hello, Android will get you started creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Android Sudoku game. By gradually adding features to the game, you'll learn the basics of Android programming. You'll also see how to build in audio and video support, add graphics using 2D and 3D OpenGL, network with web pages and web services, and store data with SQLite. You'll also learn how to publish your applications to the Android Market.

The #1 book for learning Android is now in its third edition. Every page and example was reviewed and updated for compatibility with the latest versions. Freshly added material covers installing applications to the SD card, supporting multi-touch, and creating live wallpaper. You'll also find plenty of real-world advice on how to support all major Android versions in use today.

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Wireshark (R) 101 Essential Skills for Network Analysis

This book is written for beginner analysts and includes 46 step-by-step labs to walk you through many of the essential skills contained herein. This book provides an ideal starting point whether you are interested in analyzing traffic to learn how an application works, you need to troubleshoot slow network performance, or determine whether a machine is infected with malware.

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Hacking Vim 7.2

Handbook of Digital Forensics and Investigation


The Handbook of Digital Forensics and Investigation builds on the success of the Handbook of Computer Crime Investigation, bringing together renowned experts in all areas of digital forensics and investigation to provide the consummate resource for practitioners in the field.
This unique collection details how to conduct digital investigations in both criminal and civil contexts, and how to locate and utilize digital evidence on computers, networks, and embedded systems. Specifically, the Investigative Methodology section of the Handbook provides expert guidance in the three main areas of practice: Forensic Analysis, Electronic Discovery and Intrusion Investigation. The Technology section is extended and updated to reflect the state of the art in each area of specialization. The main areas of focus in the Technology section are forensic analysis of Windows, Unix, Macintosh, and embedded systems (including cellular telephones and other mobile devices), and investigations involving networks (including enterprise environments and mobile telecommunications technology).
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Write Great Code Volume 1&2

If you've asked someone the secret to writing efficient, well-written software, the answer that you've probably gotten is "learn assembly language programming." By learning assembly language programming, you learn how the machine really operates and that knowledge will help you write better high-level language code. A dirty little secret assembly language programmers rarely admit to, however, is that what you really need to learn is machine organization, not assembly language programming. Write Great Code Vol I, the first in a series from assembly language expert Randall Hyde, dives right into machine organization without the extra overhead of learning assembly language programming at the same time. And since Write Great Code Vol I concentrates on the machine organization, not assembly language, the reader will learn in greater depth those subjects that are language-independent and of concern to a high level language programmer. Write Great Code Vol I will help programmers make wiser choices with respect to programming statements and data types when writing software, no matter which language they use.

[Volume 1]  [Volume 2]

Linux Networking Clearly Explained

Passionately democratic in its advocacy of networking for the masses, this is the first book on Linux networking written especially for the novice user. Because the free, open-source Linux operating system is winning so many converts today, the number of Linux-based networks will grow exponentially over the next few years. Taking up where Linux Clearly Explained left off, Linux Networking Clearly Explained walks the reader through the creation of a TCP/IP-based, Linux-driven local area network, beginning with a "sandbox" installation involving just two or three computers. Readers master the fundamentals of system and network administration-including handling user accounts and setting up security-in this less complex environment. The author then helps them along to the more sophisticated techniques associated with connecting this network to the Internet.
* Focuses on the 20% of Linux networking knowledge that satisfies 80% of network needs-including the needs of small businesses, workgroups within enterprises and high-tech homes.
* Teaches novices to implement DNS servers, network information services

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Getting Started with Raspberry Pi

What can you do with the Raspberry Pi, a $35 computer the size of a credit card? All sorts of things! If you’re learning how to program, or looking to build new electronic projects, this hands-on guide will show you just how valuable this flexible little platform can be.
This book takes you step-by-step through many fun and educational possibilities. Take advantage of several preloaded programming languages. Use the Raspberry Pi with Arduino. Create Internet-connected projects. Play with multimedia. With Raspberry Pi, you can do all of this and more.

  • Get acquainted with hardware features on the Pi’s board
  • Learn enough Linux to move around the operating system
  • Pick up the basics of Python and Scratch—and start programming
  • Draw graphics, play sounds, and handle mouse events with the Pygame framework
  • Use the Pi’s input and output pins to do some hardware hacking
  • Discover how Arduino and the Raspberry Pi complement each other
  • Integrate USB webcams and other peripherals into your projects
  • Create your own Pi-based web server with Python.

Think Like a Programmer

The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to:

  • Split problems into discrete components to make them easier to solve
  • Make the most of code reuse with functions, classes, and libraries
  • Pick the perfect data structure for a particular job
  • Master more advanced programming tools like recursion and dynamic memory
  • Organize your thoughts and develop strategies to tackle particular types of problems


Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

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